Game Testing

Do you know if your logic in the elements of the game works correctly? Do you know if the integration of the game components with Databases and with internal and external services always works? Do you know if your video game is going to offer users a good response time with all the elements or do you know if it would support peak user connections? Do you know how many users your video game and your infrastructure can support? Have you measured the usability and the different scenarios for the user, how do they work? ¿Has considerado que el cambio de desarrolladores puede afectar la salida a producción si el código no es mantenible? Do you know if your updates do not negatively affect the game?

These questions are resolved in the first few weeks after the video game is released; where we can no longer act in a timely manner and our image is already affected.